It's decided- I won't be liking the departure time, but just about everything is packed aboard the paddler for the Jungle Cruise to the Lost Celestial Blood Bowl Stadium of Opal. Also known as Fremont, California.
Please stow all belongings safely, as monkeys love to pinch your valuables, and snakes like to stow-away.
The Tournament is two one-day tournaments, I'll just be going for the first day. My new Apes are just too tempting- I want to go and play with my toys ;) Rethinking my list, taking some ideas from Tristan (thank you!) I've settled on a team list that gets me a nice mix between useful skills and Ape-theme fun.
Here is my team roster for the day. (click for larger)
A 'Human Team Roster' on the surface looks very impressive, you get a lot for low cost. But it does have some problems... armor 8 is not nearly the defense that armor 9 is, and while 4 Blitzers is nice, compared to teams like Norse or Dwarves, it doesn't have near the amount of Block as those teams, and lacks the strength 4 players of teams like Orcs, Chaos & Chaos Dwarves. They look suited to play a passing game, but don't have any Agility 4. It looks like a pretty flexible team though.
-Gorillas are well adapted to adjust to new environments.
I suspect the secret is not to try and out-do whatever your opponent does well, but instead, try to contain that and do what they don't do well.
- A Gorilla displays how to tangle with a Kroxigor
-Against a bash team: hold the bash with yours, and run around them. Against an Agility team, keep up with them to contain but bash them. Actually sounds pretty fun: game style will change a lot more based on who you play than teams with a dedicated style, like Dwarves or Wood Elves. We'll see though ;)
-I'm sure I packed the playbook somewhere...
For skills I decided the Gorilla Blitzers would have 2 with Guard and 2 with Frenzy. I like to have redundancy when possible, also it makes it easier to keep track of fewer skills. This combo means I can cover both ends of the pitch with a Guard/Frenzy assist, and threaten to surf opponents into the crowd.
I also like the idea of a couple charging gorillas!
The Chimp Linemen I went with two Wrestlers, and since the third can't have it also, I gave Naas T. Habits the Dirty Player skill: makes him more likely to break armor or injure when he fouls. After a fellow Chimp wrestles someone to the crowd, Naas T. can foul him! Feels right for chimps.
Doc Zaius has Leader, for an economical 3rd Re-roll (20k is cheaper than 50k) and of course big Mogambo had to have Block. A Blocking Ogre is too good to pass up. Most teams I expect will have a Blocking Big Guy if their team can have Big Guys, so can't be King of the Jungle without one.
One Blodger (Block & Dodge) catcher and the other with Side Step- should help keep them both out of danger a bit longer.
And that's the team.
I'll take my camera and give some after game reports.
Wish the Apes luck... I've never played a human roster and there's some very risky aspects to this list...
But Apes are used to being the underdog..
and after all...